|Instructor:||David Alex Lamb|
Learning Hours: 120 (36L;16G;68P)
Prerequisites: C- in (CISC 203/3.0, CISC-204/3.0, CISC-223/3.0 and CISC-235/3.0)
Exclusion: No more than 3.0 units from CISC 322 and CISC 326
The School has chosen to waive the C- requirement for classes completed before July 1, 2017, but if you got a D in one of these courses you may find this course quite difficult.bookstore (use their search engine for details). It will be supplemented by some online readings available through OnQ. Much of its cost is for copyright permissions to allow us to use the readings in the course. There will be reading assignments to complete in many weeks, so you will very likely need your own copy instead of depending on sharing with someone else. This is the same reader as last year, but we will omit some and add a few more online readings. OnQ, the University's Learning Management System. Enrollment is sychronized with SOLUS, so if you aren't on SOLUS, you can't submit term work.
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CISC 322 was originally the only course in software architecture -- optional in most plans, and required in Software Design (SODE).
When the Game Design option was created, it required a more specialized course, CISC 326 (Game Architecture), but the School had insufficient resources to offer both architecture courses. Thus in the early 2010's, 322 and 326 were listed in the calendar as alternatives in most plans (except Game Design, which requires 326) despite their somewhat different goals, and CISC 322 was not offered for several years.
Each of the two was more oriented to serving the needs of the particular courses that require it. In the case of CISC 322, these are CISC 498 (Information Technology Project) and CISC/SOFT 423 (Requirements Analysis). CISC 326 was originally more oriented to CISC 486 (Game Engine Development) and CISC 496 (Game Project) but has evolved into a more general architecture course.
In 2015-16 it became possible to offer CISC 322 again for a few years in its current specialized form.
Questions? Contact the instructor.
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